Ancient Dock
Type: dock
Cost:
stone: 3
wood: 5
food: 2
Modifiers:
wood_consumption: 1
food_production: 1
Node:
food
Ancient Forge
Type: forge
Cost:
stone: 6
wood: 2
bronze: 2
Modifiers:
stone_consumption: 1
bronze_production: 1
metallurgist_bronze_production: 1
Node:
None
Ancient Ranch
Type: ranch
Cost:
wood: 5
food: 3
mounts: 2
Modifiers:
mounts_production: 2
food_production: 1
Node:
None
Ancient Magic Site
Type: magic_site
Cost:
magic: 4
stone: 3
Modifiers:
stone_consumption: 1
magic_production: 1
Node:
magic
Ancient Fishery
Type: fishery
Cost:
wood: 5
food: 5
Modifiers:
wood_consumption: 1
fisherman_food_production: 1
food_production: 1
Node:
food
Ancient Center
Type: center
Cost:
stone: 4
wood: 3
food: 2
Modifiers:
wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1
Node:
None
Metropolis
Name: Raleigh
Cost:
wood: 14
stone: 10
food: 8
bronze: 4
Modifiers:
wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3
Node:
stone
Commerce
Name: Columbine
Cost:
wood: 10
stone: 8
food: 6
money: 1000
Modifiers:
food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3
Node:
wood
Generic City
Name: Humboldt
Cost:
wood: 10
stone: 8
food: 6
Modifiers:
wood_consumption: 1
effective_pop_capacity: 1
Node:
None